…and the world is like an apple…

There was, indeed, a scaling factor creeping in, thanks to a fundamental error in my formula to calculate the y co-ordinates of the cross-hatching lines. I was introducing references to the centre of the screen, when the calculations should be purely relative to the blob’s centre.

At some stage, I intend to give the cross-hatching lines a bell-curve rather than a completely random distribution, which I hope will reduce the bunching at the sides of the implied circles, and to even out the spacing of the blobs around the centre. The main remaining task, however, is to attempt my proposed lighting effect. I have no idea whether it will work or not, but that’s what experimenting is all about.

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Tuesday, April 28th, 2009 coding

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